![]() I used the SSD for about 4 weeks with no issue until it suddenly started struggling for power and then required a separate power supply to work correctly. The physical fit the SanDisk is a little bit smaller, and is virtually unnoticeable the Samsung protrudes by about 3mm whereas the SanDisk sits inside the port a little more and is smaller making it a good 5mm less protruding. I also copied back the data from the SanDisk to NAND, took 6m.28s. SD Card to NAND - 3.9 Mb/s(1255M in 5m.22s) this fits with the NAND datasheet with the NAND being the bottle neck when saving data from the SD card. Kingston 16G - now cheaper, 64G £5.99 SpeedĬopying data, here I copied Captain Toad Treasure Tracker (1255M) between various devices using the system copy function. ![]() Samsung Fit 128G - £20 from Samsung store Lets find out… PriceĪt time of writing this (March 2021) the prices were:Īdata SD700 512G - £50 Amazon (recently went to £75) Likely they’ll all run at similar speeds in the real world on the Wii U. I think the main takeaway is that the Samsung is slightly faster than the Sandisk and the Adata SSD is way faster than the USB ports. I’m looking at 2 options either a USB SSD or a decent USB stick, here’s my comparisons The USB ports are USB2.0 so in theory it could read / write at 53Mb/s and so you might be able to find something that will match it. Which seems pretty bad by today’s standards! ![]() To compare with the internal NAND I checked a teardown and it showed the chip is a Samsung KLM8g2fe3b-b001, according to the data sheet it’s performance is: Sequential Read 44Mb/s, Sequential Write 4 Mb/s. You can only use one port at a time and you have to switch the machine off to add or remove a new device, so you can’t have 4 memory sticks in action at the same time! The easiest option is to plug something into one of the 4 USB ports. I have a couple of Wii U’s and I think they are one of the best devices available for playing the full gamut of great Nintendo games past and present, especially with the current state of the various hacks allowing you to play everything from NES, SNES, GameCube, Wii and NDS.Ī usual pain point is running out of space to install games on the internal NAND storage, you can’t really use the SD card as you need it to be FAT for passing data through the homebrew channel, you can partition it but the SD slot seems pretty slow.
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